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Speaker: Chiara Bassano
Date: Thursday, June 21th, 2018
Location: DIBRIS, Valletta Puggia, Conference Room 3rd floor
Title: Interaction in an immersive virtual environment
Abstract: The moment we open our eyes, we experience a rich, detailed and coherent visual world extending well into the periphery. However, cognitive mechanisms involved in the canonical visual system have limited capacity. A lot of research has been done in the past in order to investigate the limits of our perceptual experience, attention and ability to recognize changes in a scene. These studies, however, used 2D images which cannot reproduce the complexity of a 3D environment. The application of Virtual Reality to this field of research can be advantageous and lead to new findings, thanks to the capability of VR to simulate immersive environments.
ShortBio: Chiara Bassano obtained her B.Sc. in Biomedical Engineering, in 2013, and her M.Sc. in BioEngineering, NeuroEngineering and bio ICT, in 2016, both at the University of Genova. She is now a second year Ph.D. student at DIBRIS under the supervision of Prof. Fabio Solari and Manuela Chessa. Her current research interest is focused on natural interaction in immersive Virtual Environment. Her research interests are in the fields of Virtual Reality, vision-based approaches to hand and body gesture and pose recognition and perception in Virtual Reality.
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